The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage.
My Homebrew Creations
"Unlike a regular shambling mound, she can remain active during winter by absorbing small animal heat" is a poor fit for a cold-immune creature, which you would expect be right at home in the cold, and actually thrive from it. Bard Spells
View All It should be their first lesson in "it's okay to run away from something bigger than you" Our party managed to beat this at lvl 2, praise be the ghost of gary it missed every 2nd attack.Hahaha, it took me way too long to realise that there was a person in the picture.It seems like an Engulfed creature can not be removed with Rules as Written, compared to language used for Gelatinous Ooze.Pair this with Will-O-Wisps and have them heal heal the mound 2d8 per wisp per turn, and instantly kill any party members that drop to 0 (on a con save of 10). The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound’s turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it.
Xanathar's Guide to Everything This rotting heap of animated vegetation looms up half again as tall as a human, tapering into a faceless “head” at its top.The dense mass of a shambling mound’s body shrugs off the effects of cold and fire. My Homebrew Collection Wizard Spells
Ranger So if both slam attacks hit the target, the target is grappled, and then the shambling mound immediately engulfs it.
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The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound’s turns or take 13 (2d8 + 4) bludgeoning damage. Engulf. Classes Engulf. That's a good amount of HP, and multi-attacks to boot.If you are concerned about this being thrown at LVL 3 PCs in CoS, I believe it is because they are not truly meant to fight this creature. Order History Warlock Spells Paladin Spells The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound’s turns or take 13 (2d8 + 4) bludgeoning damage. Lightning reinvigorates the root-stem, strengthening the shambling mound and bolstering its consumptive drive.Despite its monstrous form, the shambling mound is a living plant that requires air and nourishment.
A shambling mound was a large, animated plant with predatory tendencies.
If the mound moves, the engulfed target moves with it.
Engulf: The shambling mound engulfs a Medium or smaller creature Grappled by it. If the mound moves, the engulfed target moves with it.
Acquisitions Incorporated
If the mound moves, the engulfed target moves with it.
The shambling mound engulfs a Medium or smaller creature grappled by it.
Storm King's Thunder 1
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My Characters The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. Heroes of the Vale LolKinda concerned about throwing this thing at level 3 PCs. Tomb of Annihilation Dungeons & Dragons vs. Rick and Morty
The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound’s turns or take 13 (2d8 + 4) bludgeoning damage.
Hoard of the Dragon Queen
Barbarian The Tortle Package Adventures Ranger Spells For more information on our use of non-essential Cookies, visit our Privacy Policy Updated Dynamic Lighting now does as much and even more than our legacy system!Making custom character sheets is easier than ever with a special, streamlined game type to build and test them!Put your scrollwheel or trackpad to good use! Dragon Heist How does this monster damage? The shambling mound engulfs a Medium or smaller creature grappled by it. All Spells
Engulf. The shambling mound engulfs a Medium or smaller creature grappled by it.
Encounter Builder The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take bludgeoning damage equal to your character level.
The engulfed target is blinded,restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of themound’s turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. Sage Advice
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