Below, we provide a list of the major awards and recognitions received by our faculty members. Their work has had a revolutionary impact on filmmaking, leading to a new genre of entirely computer-animated feature films beginning 25 years ago with Toy Story and continuing to the present day.Today, 3-D computer animated films represent a wildly popular genre in the $138 billion global film industry.
svájci professzor, egyetemi tanár, mérnök, matematikus, informatikus, a számítástudomány, azon belül a strukturált és az objektumorientált programozás egyik svájci úttörője, Több magas szintű programozási nyelv kidolgozója. While at Utah, Catmull also created a new method of representing a smooth surface via the specification of a coarser polygon mesh. Wirth, N., “From Programming Language Design to Computer Construction,” (Turing Award Lecture), Communications of the. He made fundamental advances in computer architecture, algorithms, formalization of computing, and artificial intelligence. A key idea in this system, later named RenderMan, was shaders (used to shade CGI images). The RenderMan system also incorporated the Z-buffering and subdivision surface innovations that Catmull had earlier contributed to the field.During his time at Pixar, Hanrahan also developed techniques for volume rendering, which allows a CGI artist to render a 2-D projection of a 3-D data set, such as a puff of smoke. The A.M. Turing Award, sometimes referred to as the "Nobel Prize of Computing," was named in honor of Alan Mathison Turing (1912–1954), a British mathematician and computer scientist. Niklaus Wirth : biography February 15, 1934 – Niklaus Emil Wirth (born February 15, 1934) is a Swiss computer scientist, best known for designing several programming languages, including Pascal, and for pioneering several classic topics in software engineering. that contributed to computer animated films and computer graphics more broadly. Niklaus Emil Wirth (born 15 February 1934) is a Swiss computer scientist.He is best known for designing several programming languages, including Pascal, and for pioneering several classic topics in software engineering.In 1984 he won the Turing Award, generally recognized as the highest distinction in computer science, for developing a sequence of innovative computer languages. He made fundamental advances in computer architecture, algorithms, formalization of computing, and … ACM, Vol. He came a step closer to his goal in 1979, when George Lucas hired Catmull, who in turn hired many who made the advances that pushed graphics toward photorealistic images. Pascal is an imperative and procedural programming language, designed by Niklaus Wirth as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. Even at that time, Catmull dreamed of making a computer-animated movie. Niklaus Emil Wirth (born 15 February 1934) is a Swiss computer scientist.He has designed several programming languages, including Pascal, and pioneered several classic topics in software engineering.In 1984 he won the Turing Award, generally recognized as the highest distinction in computer science, [2] [3] for developing a sequence of innovative computer languages. For contributions to systems and wireless network securityFor contributions to the implementation of signal processing techniques.Symposium on Access Control Models and TechnologiesSymposium on Access Control Models and TechnologiesIEEE Edward J. McCluskey Technical Achievement Award
In one of his most cited papers, Hanrahan, with co-author Marc Levoy, introduced light field rendering, a method for giving the viewer the sense that they are flying through scenes by generating new views from arbitrary points without depth information or feature matching. "We are especially excited to recognize Pat Hanrahan and Ed Catmull, because computer graphics is one of the largest and most dynamic communities within ACM, as evidenced by the annual ACM SIGGRAPH conference. Hanrahan went on to develop techniques for portraying skin and hair using subsurface scattering, and for rendering complex lighting effects—so-called global illumination or GI—using Monte Carlo ray tracing.Hanrahan published his RenderMan research in a seminal 1990 paper that was presented at ACM SIGGRAPH.
svájci professzor, egyetemi tanár, mérnök, matematikus, informatikus, a számítástudomány, azon belül a strukturált és az objektumorientált programozás egyik svájci úttörője, Több magas szintű programozási nyelv kidolgozója. While at Utah, Catmull also created a new method of representing a smooth surface via the specification of a coarser polygon mesh. Wirth, N., “From Programming Language Design to Computer Construction,” (Turing Award Lecture), Communications of the. He made fundamental advances in computer architecture, algorithms, formalization of computing, and artificial intelligence. A key idea in this system, later named RenderMan, was shaders (used to shade CGI images). The RenderMan system also incorporated the Z-buffering and subdivision surface innovations that Catmull had earlier contributed to the field.During his time at Pixar, Hanrahan also developed techniques for volume rendering, which allows a CGI artist to render a 2-D projection of a 3-D data set, such as a puff of smoke. The A.M. Turing Award, sometimes referred to as the "Nobel Prize of Computing," was named in honor of Alan Mathison Turing (1912–1954), a British mathematician and computer scientist. Niklaus Wirth : biography February 15, 1934 – Niklaus Emil Wirth (born February 15, 1934) is a Swiss computer scientist, best known for designing several programming languages, including Pascal, and for pioneering several classic topics in software engineering. that contributed to computer animated films and computer graphics more broadly. Niklaus Emil Wirth (born 15 February 1934) is a Swiss computer scientist.He is best known for designing several programming languages, including Pascal, and for pioneering several classic topics in software engineering.In 1984 he won the Turing Award, generally recognized as the highest distinction in computer science, for developing a sequence of innovative computer languages. He made fundamental advances in computer architecture, algorithms, formalization of computing, and … ACM, Vol. He came a step closer to his goal in 1979, when George Lucas hired Catmull, who in turn hired many who made the advances that pushed graphics toward photorealistic images. Pascal is an imperative and procedural programming language, designed by Niklaus Wirth as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. Even at that time, Catmull dreamed of making a computer-animated movie. Niklaus Emil Wirth (born 15 February 1934) is a Swiss computer scientist.He has designed several programming languages, including Pascal, and pioneered several classic topics in software engineering.In 1984 he won the Turing Award, generally recognized as the highest distinction in computer science, [2] [3] for developing a sequence of innovative computer languages. For contributions to systems and wireless network securityFor contributions to the implementation of signal processing techniques.Symposium on Access Control Models and TechnologiesSymposium on Access Control Models and TechnologiesIEEE Edward J. McCluskey Technical Achievement Award
In one of his most cited papers, Hanrahan, with co-author Marc Levoy, introduced light field rendering, a method for giving the viewer the sense that they are flying through scenes by generating new views from arbitrary points without depth information or feature matching. "We are especially excited to recognize Pat Hanrahan and Ed Catmull, because computer graphics is one of the largest and most dynamic communities within ACM, as evidenced by the annual ACM SIGGRAPH conference. Hanrahan went on to develop techniques for portraying skin and hair using subsurface scattering, and for rendering complex lighting effects—so-called global illumination or GI—using Monte Carlo ray tracing.Hanrahan published his RenderMan research in a seminal 1990 paper that was presented at ACM SIGGRAPH.