When the toxicity gets too high, you’ll begin to slowly take damage.Personally, I don’t use crafting or alchemy a lot, but I’m sure there are players who do. I also just couldn’t seem to face the direction I wanted to either.While the Witcher combat abilities like Igni are really fun to use, I mostly find myself using a couple of them and never even touching the others.

Ah, combat in The Witcher 3 -- easily the most divisive part of the game.

It isn't like a big club he uses to bludgeon opponents with, as you might see in Skyrim or a lot of JRPGs. I’ve played 40 hours on Witcher 3 so far and while I think it’s not only a good game but also a great one, I have to say that it is overrated. Some so much that they imagine how it could be better and fight hard with others who are satisfied. Oils and potions will barely have any effects at the easiest difficulty levels.There is a toxicity system that limits the number of options you can take at once.

If you don’t, many of the available features in this game will be completely useless to you.When I say enemies, I’m referring to the humans and smaller creatures, and not the large monsters.

I dont think i ve seen someone do it better and i play pc games since 1989 Like I mentioned earlier, there is a toxicity meter that is increased with every potion you take.

Unfortunately the people who need to hear this the most will probably ignore it, but what can you do.

Swords aren't heavy.

The Witcher 3: Wild Hunt; Most overrated game I have ever played; User Info: Macoleco. AC is also miles behind in plot. Role playing game is simply you are playing a role. To that end, Wild Hunt provides you with two evasive manoeuvres, a short-range sidestep, and a longer-range roll.

Not a chance, the writing and quests in Witcher 3 are top tier, far better than most recent games. You’ll enjoy it, but there are many flaws you’ll notice that may bug you during your playthrough.I love writing about games and sharing helpful info with others.

It's damn near cult-like at times. Sometimes I feel like the hitboxes are bad in general, but they are especially bad with the crossbow.There’s the option for parrying, which I really only use while fighting humans.

- Environments/World is extremely repetitive and bland.

Oils are put onto your sword, and deal more damage for certain types of enemies.Besides oils, potions can help you as well. Geralt also uses signs, bombs, potions, blade oils, and secondary weapons like the crossbow to gain an advantage over his adversaries.That's a lot of moving parts.

The combat is average at best (worse than average for me), it's some mishmash of Souls and Arkham combat …

Each one of these categories has upgrades boosting the skills in those areas.Then, there’s a character panel where you actually place these upgrades. First of all, almost quit the game the first hours in.

As already mentioned, reducing the nuances of swordplay to a sequence of button presses is tough, and The Witcher 3's combat isn't just about swords. AC combat is dreadfully boring.

I’m sure that there are some great benefits that these provide to you, but I’m just not a fan of upgrading things a few percentages at a time.You might feel completely different about this, so don’t hate me for not enjoying the system. The only things that I liked about The Witcher III were the art direction, the music (I personally consider the music to be one of the best videogame OSTs ever made), and a couple quests here and there.